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Demo Reel

One's Own Shadow

One's Own Shadow is a first person horror game that I made to highlight my programming and art abilities.  I designed the level and character as well as implemented game play mechanics, sounds, animation, particles and specialized materials.

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Juggernaut

Juggernaut is a multiplayer asymmetrical game developed by a small team. I provided the game play functionality for the hunter characters. I also modeled, textured, rigged and animated the juggernaut character. Additionallydesigned, built and textured the oculus room and added a vertex blending material to add variation throughout the level.

Nocturne 

Nocturne is a third person 3d/2d puzzle game. In the game the player is required to traverse the terrain using 2D and 3D views. This mechanic is accomplished by using both C++ and UE4 blueprints.

Car Darts

Car Darts is a third person over the shoulder driving game, where you dodge obstacles on a track to attain the highest possible speed.  At the end of the track players with max speed will hit the bulls eye's highest tier resulting in the most points. This is a pass and play game designed for mobile devices in UE4.

Subversion

Subversion is a puzzle game where the player has to make it through an increasingly complex series of nodes.  Each node takes a set time to capture for the player to progress. Programmed in UE4 for mobile devices.

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